One-time setup of Veracode Static for Visual Studio
If this is your first scan with the new Veracode Static for Visual Studio extension, you might need to make small modifications to the Veracode.Package.build
packaging file and the veracode-build-microsoft.json
build settings file. When you run your first scan, a wizard opens to connect your current solution with the Veracode application name and sandbox name, if you typically scan with a sandbox.
After you finish the one-time setup, any developers that check out this solution do not have to make modifications to the build scripts. They only need to select Run Scan. If another developer checks out the solution for the first time, the wizard opens. The developer can select a default sandbox, but they cannot change the Veracode application name, which someone else set up previously. Run Scan proceeds to build with Veracode settings, package the artifacts, as indicated in the one time modifications to the build scripts, use the specified sandbox or policy, and complete the scan.
Before you begin:
Ensure you have stored your API credentials in an API credentials file on Windows.
The .veracode
directory in your solution folder is intended to be added to your .gitignore
file to prevent from checking it in to source control.
Use the custom workflow
In the extension menu, select Advanced Options > Custom Workflow.
Next, select Build + Package to see what you are uploading to the Veracode Platform if you do not make many changes.
After Build + Package completes, open the temporary Veracode build output folder, which defaults to {SolutionDirectory}/.veracode/veracode-tmp/binary
.
You can see a number of class library folders (e.g. ApplicationCore
– almost always duplicated), a general docker-compose
folder (again, with duplicate artifacts), and test class library folders, which you do not want to upload to Veracode. After analyzing the directories, it was decided that only PublicApi
and Web
were required. While BlazorAdmin
is also a website, this is a monolithic application and BlazorAdmin is also contained in the main Web directory. This application is the Microsoft .NET Core reference application, eShopOnWeb.
We're going to be removing the following directories before uploading to Veracode:
ApplicationCore
: already inWeb
BlazorAdmin
: already inWeb
BlazorShared
: already inWeb
docker-compose
: redundantFunctionalTests
: test libraryInfrastructure
: already inWeb
IntegrationTests
: test libraryUnitTests
: test library
Next, if you open the Web
folder and scroll to the very bottom, you see that in addition to the Web.dll
and Web.pdb
files, a Web.exe
file is also generated. The Web.exe
is a “self-contained executable” created during the .NET Core compilation process and should be removed before uploading to Veracode.
Go back to Visual Studio and open the veracode-build-microsoft.json
file. Find the canRemoveExecutables
property and set it to true
. Default is false
. This removes the Web.exe
file from the files to be uploaded.
Open the Veracode.Package.build
file and find the VeracodeCleanBinaries
target.
This includes a placeholder example that we're going to uncomment and copy/paste for each directory you want to remove.
<RemoveDir Directories="$(VeracodeTemporaryBuildPath)ApplicationCore" />
<RemoveDir Directories="$(VeracodeTemporaryBuildPath)OrchardCore.Benchmarks" />
<RemoveDir Directories="$(VeracodeTemporaryBuildPath)OrchardCore.Benchmarks" />
The final VeracodeCleanBinaries
target looks like this:
Next, if you have JavaScript to include in the artifacts you want to upload to Veracode, look for the VeracodePackageJavaScript
target.
Uncomment the code and replace the WebSite/Scripts
directory with the name of your parent directory that contains the JavaScript and any child directories with JavaScript. There is one line to include the JavaScript and one line to exclude unnecessary JavaScript (e.g. min.js
). This is an example for eShopOnWeb:
This is an example from another application (WebGoat.Net) that includes two parent directories (repeat the pattern for as many parent directories you need to include).
After updating the Veracode.Package.build
script, you can run Build + Package again and sanity check your output. You see the following in the root directory of the artifacts you want to upload:
You now see that in addition to the original binary
directory, there is a JavaScript directory. In the binary
directory, only two directories are included in the upload to Veracode.
Now open the Web
directory to confirm the Web.exe
file has been removed, as shown in this example.
In the JavaScript directory, you see two directories containing JavaScript. One includes what appears to be third party JavaScript libraries (the lib
directory) and you might decide to remove those. You can ignore these directories.
After completing the one-time setup, 99% of the time you can select Run Scan and all build/packaging changes take effect for anyone that checks out this solution from source control.